As it turns out, simplicity is HARD

Inspired by the Up Goer Five XKCD cartoon, Ten Hundred Words of Science invites you to review similarly constrained job descriptions, or even contribute your own. It’s harder than it looks.

My own attempt:

On very big jobs like power places or space cars or flying cars , people have a hard time telling how much is done, or how much money it is going to take, before they are finished. They might spend too much money, or take too long, without knowing first, and that makes the people with money mad or sad. This is very bad because of how much money and time these big jobs take.

There is a way to tell, and people have to use it or be in bad trouble, but doing it right is very hard and takes lots of time and hard work. This makes the worker people have to work very very hard, because the big job is hard work already.

We make computers do some of the hard part better than the old way, and better than the old computers, but it is still hard. Computers need help from people. We work with the worker people and ask questions to help them tell the computer how to do the hard thing. People have to work with each other and computers to get the answers, and they have to do it every week or month to keep getting money for the big job.

Then the people who give the money and want the space car or power place or air car come and look at the answers, and say if the big job is doing good.

(Via MeFi.)

Comments are closed.